Some Jewelry Renderings
We just added some jewelry renderings to the gallery. All models were directly imported in Rhino .3dm format from PaulKrush.com.
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But we are proud to say that nicola contributed 129 entries already.
We just added some jewelry renderings to the gallery. All models were directly imported in Rhino .3dm format from PaulKrush.com.
We just released FluidRay RT 1.0.2. You can get it here. Support for heterogeneous media and Dreamworks OpenVDB for 3d textures Much faster ambient occlusion (up to 16x) Faster PathTracerIntegrator (please recreate it in your scenes to pick up the changes) Fixed some bugs causing crashes Improved library icons
Another test. The clouds are made by the same OpenVDB heterogeneous grid instanced multiple times at different scales and rotations. The air is an homogeneous medium with atmospheric scattering. The trees and grass are instances as well.
Heterogeneous media using Dreamworks’ OpenVDB. Stay tuned…
We just added a new architectural rendering to the gallery. Click on the image to view the full resolution image.
FluidRay RT 1.0 is now available, you can get it here. As a bonus, we also added a new Texture Pack, with hundreds of seamless textures. You can get it here. New improvements in this release: Extensive documentation accessible through the help menu Node Reference (Right click on the nodes -> NodeReference) Updated getting started […]
We just added a couple of tutorials on how to add models and materials with an image preview to the library: Objects to Library Materials to Libray
Here is a new inderior rendering done with the PathTraceIntegrator and the Metropolis Sampler:
We are very exited to announce that FluidRay RT 1.0 will be released tomorrow. There are still 24 hours to take advantage of the Beta discount: FluidRay RT Store. Version 1.0 includes a ton of improvements and bug fixed. In the meanwhile, here is a new rendering.
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