Interior rendering
Just added an interior rendering to the gallery done by Alberto in FluidRay RT using the new Low Discrepancy sampler:
Just added an interior rendering to the gallery done by Alberto in FluidRay RT using the new Low Discrepancy sampler:
We just released FluidRay RT for Mac OSX! For now there is only the 64bit version, but the 32bit version is coming soon! Get it for free from the download page.
We just released FluidRay RT 0.8.1 Beta. This is a another big
release, featuring a ton of improvements in speed and usability:
As usual, you can get it for free in the download page.
We are just a few days away from the release of FluidRay RT 0.8.1, we thought it would be cool to let you know some of the new features:
– Integration with Intel Embree 1.1, which means smaller memory usage and faster performance
– Metropolis sampler improvements
– A bunch of user interface improvements to speed up workflow
Stay tuned!
We just released FluidRay RT 0.8.0 featuring:
– A new sampler type implementing Metropolis light transport
– Possibility to share your renderings on Facebook
As usual, you can get it from the download page
Hi everybody, we have been working hard on a new sampling algorithm that will add real-time metropolis sampling to FluidRay RT!
Metropolis sampling is a technique that can improve convergence speed in many situations.
The release is imminent, stay tuned!
We just released FluidRay RT 0.7.7 Beta, featuring:
-Fixed incompatibilities with AMD processors, now it should work on pretty much any machine
-Improved UI and added pan functionality for people missing the middle mouse button
-Bug fixes and speed improvements
Just released FluidRay RT v.0.7.6 with the following new features:
-Output to high dynamic range formats, such as HDR and EXR
-Wavelength dependent index of refraction (dispersion)
-Some new gem materials
-Speed improvements and bug fixes
We just released FluidRay RT demo 0.7.3, featuring:
-Procedural Textures
-Improved UI
-A bunch of bug fixes
You can check out the demo at the download page.
Hi All,
We just released FluidRay RT 0.7.2 featuring:
-Bump mapping
-Fixed HDRI enviroment map scale issue
-Fixed text fields enter issues in the Attribute Editor
-Obj import now also imports textures and bump
-FluidRay RT x64 now installs in the “Program Files” and not in “Program Files (x86)”
-A bunch of other bug fixes
As usual, you can grab the package from the download page.
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